web+quest

What is a WebQuest?
A WebQuest is an inquiry-oriented lesson format in which most or all the information that learners work with comes from the web. The model was developed by Bernie Dodge at San Diego State University in February, 1995 with early input from SDSU/Pacific Bell Fellow Tom March, the Educational Technology staff at San Diego Unified School District, and waves of participants each summer at the Teach the Teachers Consortium. Since those beginning days, tens of thousands of teachers have embraced WebQuests as a way to make good use of the internet while engaging their students in the kinds of thinking that the 21st century requires. The model has spread around the world, with special enthusiasm in Brazil, Spain, China, Australia and Holland.

How WebQuests Are Developed?

Learners typically complete WebQuests as cooperative groups. Each learner within a group can be given a "role," or specific area to research. WebQuests may take the form of [|role-playing] scenarios, where students take on the personas of professional researchers or historical figures. A teacher can search for WebQuests on a particular topic or they can develop their own using a web editor like Microsoft FrontPage or DreamWeaver. This tool allows learners to complete various tasks using other Cognitive tools (e.g. Inspiration, MS Word, PowerPoint, Access, Excel, and Publisher). With the focus of education increasingly being turned to differentiated instruction, teachers are using WebQuests more frequently. WebQuests also help to address the different learning styles of each students. The number of activities associated with a WebQuest can reach almost any student. WebQuests may be created by anyone; typically they are developed by educators. The first part of a WebQuest is the introduction. This describes the WebQuest and gives the purpose of the activity. The next part describes what students will do. Then is a list of what to do and how to do it. There are usually a list of links to follow to complete the activity. Finally, WebQuests do not have to be developed as a true web site. They may be developed and implemented using lower threshold (less demanding) technologies, (e.g. they may be saved as a word document on a local computer). Many Webquests are being developed by college students across the United States as a requirement for their K-12 Planning e-portfolio.

Developments in WebQuest Methodologies The WebQuest methodology has been transferred to language learning in the 3D virtual world Second Life to create a more immersive and interactive experience[7]. [edit] Tools WebQuest can be created using common word processing software such as NotePad, Microsoft Word and Open Office as well as with web editing software such as Dreamweaver and FrontPage. Webquest templates allow educators to get a jump start on the development of WebQuest by providing a pre-designed format which generally can be easily edited. Templates are characterized by frame-type: Framed or Unframed and by the placement of the navigation bar: Top Navigation, Bottom Navigation, Left Navigation, and Right Navigation. media type="youtube" key="o4rel5qOPvU?fs=1" height="385" width="480" align="center"

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